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Security Breach Rewrite Brainstorm

so i think a lot of us that have been in the fandom for a long time
were a little disappointed by the level of development the story was at
in SB :^( so i was thinking of writing an AU :^D i was planning to make
it five nights but more like SL with a focus on a different character
each night

characters:
gregory - robot cc theory, sorry if thats controversial but i think its a good story :^P
freddy - hes micheal and his personality is more tired but always helpful at his own expense
sun - true daycare attendant, actually has personality and interactions
moon - also a true daycare attendant, just more strict with rules
chica - star celebrity, always ready for a photo op and loves the kids
monty - chatty and quick witted, i imagine his golf skills make him very calculated
roxy - competitive and self absorbed (basically the same as in current game, she actually had character)
vanny and william - cartoonishly evil, i just think its fun

the afton virus exaggerates their traits to be manipulative and lure gregory to afton rather than making him attack directly.

if
this was an entirely new game, id want a choice each night to either
save the animatronic of the night from the afton virus or to
decommission them. im just gonna write the save options tho bc that
would lead to the true ending.

anyone have any
ideas? not entirely sure on how each night would go with interactions
and updating the current game to be more engaging and atmospheric. super
hard figuring out the details of the nights bc theres nearly no content
with the animatronics individually, let alone interactions that take
their character into account.

this is made out
of love for the series and a passion for the new characters in SB to be
able to see them written to their full potential <3

would love to hear what yall have to say! :^)


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Reply by guthraiel

posted

Agreed, SB was a fail for sure. I think it would be better for Vanessa and Vanny to have a bigger role


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Reply by Angel

posted

I also like the idea of Sun and Moon having more weight in the story. They had such awesome character designs and were really good antagonists to Gregory. It really sucked that they weren't all that important in the real game. They were the best characters in my opinion. 


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Reply by Zeta64

posted

SB's story really wasn't great, also yes Sun and Moon need more, I love them


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Reply by Carboniferous

posted

Rewrite: Remove Security Breach from the timelines entirely XD


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Reply by Andy

posted

honestly I think the mistakes started when they created glitchtrap instead of just killing afton off. Having vanessa be the only villain past ucn would've been sm better


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Reply by LovesickJo

posted

There was a really good video on a similar idea made by kazoocat (or at least, I think that's their name, just look up "what if security breach had five nights" and it should show up) that you can take inspiration from.


Personally though I think that the mega pizzaplex had way too much effort put into it for it to only be in one game + dlc. I feel like steel wool would have really benefitted from approaching the pizzaplex like it was a marvel phase, with 6, maybe 7 games that all take place inside it. Most of them, except for SB, being small scale projects, focusing on showing off the setting, the characters, or the story. The release order being something like this


1. Game that focuses on introducing the setting and characters restricting you to areas where the vast majority of customers would be. The other characters would all have minor roles except for vanny, with the story cementing her as the new central antagonist.

2. Chica focused game, restricting the player to the restaurant areas and mazercise (perhaps with a redesign to better display that it's specifically Chica's area.)

3. Monty's game, Monty's areas. Hints at the Bonnie murder plotline but doesn't give you enough to solve it  without guessing.

4. Roxy's game, Roxy's areas. Story focusing on her unusually complex emotions and backstory for her relationship with Cassie, perhaps leaving enough out so that it's still a surprise in ruin.

5. Freddy's game, give him an area specifically for him and access to a select few employees only/secret areas. Introduce the hiding in Freddy mechanic and what it can do. Story focusing on mostly side characters since Freddy is constantly with you. Sun/moon, DJ music man, as well as a heavily increased vanny presence.

6. Security Breach, except with more time, money and ideas, plus a game director that can actually keep the game's scope at a manageable level. All areas available, All primary characters get equal focus. Epilogue showing the downfall of the pizzaplex.

7. Ruin, mostly intact. Minor focus on Cassie and Roxy's friendship and perhaps expanding on it. Major focus on tying up as many loose ends as possible. Better writing to make the mimic's introduction more satisfying and exciting.


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