Love TTRPGs, ive been playing D&D for like 7 years at this point and ive always had a knack for accidentally stumbling across the most silly character builds of all time. So i had this barbarian kobald who, through a mix of feats and homebrew shenanigans had a base move speed of 90, and when i entered rage i got an extra 10 feet of move speed, so i had a move speed of 100ft per turn every turn. That isn't where it ends however, as im sure you realized by now, i can dash to effectively make that 100ft into 200ft, plus i had a feat that made it to where when i was chasing someone who was running away, my move speed would be doubled, so that made it to where i had 400ft of move speed, and when all that happens i can have the party's wizard cast haste on me to make my move speed 800ft.
So basically since a turn in D&D a turn is supposed to be 6 seconds that would mean that my character could run at about 90 miles per hour! (or 146 kilometers per hour for my non-American homies reading this)
TLDR: I made sonic the hedgehog and my DM wasn't happy