would it be considered "vanilla" to simply respond with like, Kris/Frisk/Chara? Because those are my answers, tee hee.
I think that undertale as a video game is one of the most interesting video games i've ever played, for a million different reasons, but one of which being the fact that it's like... a video game with two main characters that you play as, ...but the game doesn't tell you that overtly! I love frisk & (the ghost of) chara's dynamic, with chara's narration of frisk's events starting out much colder and utilitarian at the beginning, but slowly growing more open and... i guess, vulnerable and friend-like as the game goes on and the two experience things together. Undertale is a video game that, in part, is about showing someone who died hating humanity and thereby themselves, some of the more positive aspects of the word, and I think that's very valuable.
a less analytical part of me also just enjoys them detached from the story itself. i used to consume a lot of dreamy-94 charisk art as a youngin. still do, really.
As for Kris, i have a lot...less.. to say! i just think they're a cool teenager and i wanna see what stuff happens with them as deltarune's story continues. I think it's kind of funny that like, whenever the game wants to show you kris' reaction to your choices, they sort of have to do like the thing that happens in cartoons whenever a character is in a phone call but the audience can't hear the other side of it, where they just repeat whatever was said to them in order to key the audience in on it. I think it's funny when the game goes out of its way to comment on kris' confused delivery of a line or their frustrated expression and tone for others.
fun to see all the noelle likers in the chat. the moment i read her social media pages was the moment i warmed up to her. -u-